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View Full Version : Lesson learned



jack
07-05-2011, 13:48
Every so often, a game company will make a mistake. Whether it be rushing to get a new game out and the release being incomplete, or promoting a title that can’t measure up (Homefront), or even simply making a promise they can’t keep (Fable). Mistakes have and will continue to be made. Many agree that Capcom‘s decision to make it so players were not able to delete their Resident Evil: The Mercenaries 3D save files was a pretty big mistake, but those people will be happy to know that such a decision probably won’t be made again.


http://gamerant.com/resident-evil-mercenaries-3d-delete-saves-capcom-cj-94463/

MARDIGRA21
07-05-2011, 19:07
Yeah they bombarded amazon with one star reviews so I guess it made a difference +1 for the consumers

jack
07-05-2011, 21:27
Lol, looks like it worked out for the best.