View Full Version : [PS3] DUST514/EVE Interaction
ZuluNiner
06-22-2012, 12:37
http://www.eurogamer.net/articles/2012-06-22-how-exactly-will-dust-514-and-eve-online-work-together
ApollosArrow89
06-23-2012, 07:22
awesome find man. At least we get a info on how they will work together.
Timmy_2_Tones
06-26-2012, 14:49
Looks like we might need to start doing some Factional Warfare.
A daily dose of Crazy from my hate machine.
ASignorelli
06-26-2012, 17:46
I'm in the Dust 514 Beta and shit now... how do I link up with you guys?
Nice, how big is our presence on EVE? Are we even competitive?
Ironhide400
06-27-2012, 20:13
Nice, how big is our presence on EVE? Are we even competitive?
Our EVE corp is growing everyday. We have some heavy hitters I do believe.
Okay, well lets hope that our EVE side has enough capability to support us by the time Dust starts...
KopfeJager
07-04-2012, 08:23
Okay, well lets hope that our EVE side has enough capability to support us by the time Dust starts...
This will be totally dictated on where you all take contracts. To be entirely honest, if its on a planet in 0.0 space, you can garuntee that we will be wiped out. Sov space is and has been locked down by MASSIVE alliances that have thoysands of members and the dont like anyone playing in their backyards.
If its faction warfare....then that two is a huge problem, being that what EVE players do effects their life in EvE. Forinstance, i have very high Caldari standings an my jump clones are with them as is my main AO since 2008. I would stand to loose 4 years of hard work if I were to attack anything Amarr or Caldari. Same can be said for players with Mimnitar/Gallente faction standings.
Bottom line is that we need to know exactly what our intent is when the two go live.
0.0 will be a total blood bath for EvE players....a total blood bath....we'd be lucky if one of us even made it to a planet.
Low Sec, would be tough but managable...somewhat. Chances are if there are capitals, carriers or dreads in system, as I expect there to be, then we are screwed.
I can assume the more lucrative contracts will be in 0.0 space and the lest in high sec...which will be NPCs....
My feeling is that we need to approach this very carefully. And DUST players who have never played EVE need to understand the logistics and strategy behind EVE with regards to fleet movements.
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